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Thanks guys. That's what I wanted to know. It is entirely feasible to write a combiner as numberkruncher has shown. The other option - as...
Quick question: Does TTM batch its tile layers into single GameObjects with a single mesh per layer? This would be important for memory...
Looks great. I've been wanting some time to implement my own type safe tweening system for Unity for a while. Looks like you've done the job for...
I haven't had a big opportunity to use the new layer manager, but I was using it for a prototype. I can see the general idea and where it is...
Hi Brady, We have tried using the delta time workaround on Android, and while this stops the game from hanging upon resume, it will still cause...
Hi JWU, thanks for the great tool. However I am currently experiencing an intermittent issue that may be related to the use of external version...
Hi jwu. Just checked the code and yes, that would suffice.
Hi JWU, Is there a way to retrieve the Z position of a layer (when using the XY plane) from ex2D? I know you have listed the calculation in the...
Great news, hope to see it one day soon(ish). It would certainly help with workflow when producing 2D games that have more complicated shapes that...
ex2D is looking great, good work. I'd really like to see ex2D have it's own (relatively simple) built in collision mesh editor for creating simple...
Having used Unitile for a while now it struck me that being able to setup individual tilemaps as prefabs would be a great way to build maps. This...
Hi monsterhead, I've actually been using TexturePacker for packing my tilesets. It has an extrude function that will pad the edges of your tiles...
Quick question - please excuse me if this has been covered - but I am looking for a tool that will allow one to quickly generate smooth/curved...
Thanks Smag, let me know if you need help testing.
Thanks for the reply Smag. I've been using Unitile for a day or so now, great tool, thanks. Yeah, it sounds like that would do what I need. In...
I was actually wondering if there was an easy way to delete or hide a tile at run time. I notice there's no supplied API function to do this....
Hey Smag, watch the video and this looks like something I would find very useful for a new project I am about to start. Are you still having...
Just to put my hand up here, I am also having this issue. Only just started deploying our title to iPhone, but it eventually falls over due to this.