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ORK needs footstep sounds. :) also ... does anyone have any experience using virtual joysticks with ork? i put a game out on the google play...
:) i'm actually using ork's first person camera, and using the mouse x and y axis to look of course..... then i just offset the camera a little...
it's looking for one called "enter" you said. so you have to create a new input, and name it "enter" and then set a key for it in the input's...
you have to set up your inputs . :) go to project settings, inputs.
also.... does ork have any sort of built in footstep sound controller?
thanks! I'll be working on this project for quite some time. edit : oh are battle agents only for realtime battles? i noticed they do work for...
edited to include yet another glitch i've found. or may just be incorrect settings. either way i need help :)
kgf would not appreciate it if i did.
ok! so i have run into another glitchy something while using the AI mover. this time for enemies. here's the vid of what's happening, i'll explain...
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new map / minimap system, in game store, and more updates added to the campaign site!
so i have this code.... but it's still not pausing it. when i hit m, and it goes to large map mode, the mouse is still controlling the cam (you...
oops! i needed to use itsMapSystem, not KGFMapSystem. got it! i'm using this in conjunction with ORK, it's working pretty well, i just have to...
also, is there a way i can turn OFF player controls from an outside script? for instance when i open up my minimap to full screen mode, the player...
heyah, sorry to bother. I'm getting an error when trying to do the same for zooming : if(Input.GetKeyDown(KeyCode.P)) {...
anyone want to help a fellah properly hide my minimap during turn based battles? it still only completely hides the map during cinematics, which...
Thank you very much! that does in fact work, now i have to figure out how to turn off the player controls when you press m... so the player...
thanks gaming! that did fix the jitter problem. i haven't quite gotten the minimap system to hide and reveal at the right times yet, but i'm...
thanks! it is indeed 1.3, i was just silly and had the layers set incorrectly. ok! so by public, do you mean i can control them in a script...
you can do that a couple ways.... in the battle arenas (if using turn based) you can click remove party. Or in general settings i believe, you...