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I am trying to make a tower defense game, and my enemy instantiation system is when Y = say 10, it will create demon1. So I have my script:...
Thanks a lot, and JScript is good
In a tower defence game, or Nazi Zombies, how would you spawn enemies with time delays inbetween each instantiation? So how would I say: "At 1...
I'm trying to put a material onto the text so that I can change the colour of it when the mouse hovers over it.
I am sure it is very simple, and I know I should know how to do it, but how do you take a gameobject out of the game in javascript? This is...
If I try to change the material of text, GUI or 3D, then the characters just turn into loads of squares. Does anybody know what is happening, and...
Thanks a lot, working now :)
But the instantiation error is still their. Do you know why?
No, that isn't the problem, that is just how it is coming up, there isn't actually a space.
I am getting an error that says: No appropriate version of 'UnityEngine.Object.Instantiate' for the argument list '(System.Type,...
So just write "check system OnTriggerEnter"?
Yeah, this one works in the way that it changes when you lose health, but it still gets called every update.
There are no errors, and it works fine, except that only the MedHealth object appears, and then gets called every update. Has anyone had this...
When do you think it will be ready?
Yes, England Warrington
var HEALTH = 25; function Update () { } This will be my health script. Just a quick question, though. I will have the screen turn...
What? ;)
Near the bottom of the script, it says that if dead is true, create DeathCloud, but the deathcloud is there before and after it dies, and is being...
Fixed now, sorry
Ok, so I am dying and respawning now, but I am unable to move when I have respawned. Advice would be great. var speed = 7.0; var...