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My guy, this is at LEAST a 7 year old thread. Also that is not a solution for everyone; some people can and do make do with the Built-in Render...
I wrote this guide before Unity Hub existed, so honestly, these instructions likely aren't applicable anymore. I'll edit the original post.
yikes that's bad compared to years ago, yea hopefully it gets better :D
I honestly thought about writing my own software rasteriser the other day... you may have just given me an idea :D
...What have I come back to? :D Seems the networking layer is now called Mirror, the interface got a bit of a change from what I'm used to...
I have a feeling ZorinOS is based off Debian or Ubuntu so it should in theory work. As other's have said though it isn't officially supported....
It could have changed as last time I wrote that, Unity 2020 didn't exist, which version are you trying to move? Honestly surprised this got...
Hello, any idea why IL2CPP specifically needs r13b? I attempted to install the NDK this morning to use IL2CPP, but using r13b fails to build with...
Oh yay! That might actually solve all the issues I've been having getting any networking to work as intended. Hopefully I can also figure out...
Thought I'd ask about forge myself, this time for a licensing reason; so with it open-source, is it still a paid asset, or is it free? Don't mind...
That black particle effect looks amazing, nice job. Reminds me of Reaper's wraith form effects from Overwatch.
Could very well be the ShadowGun pseudo-BRDF is doing something that maybe the DX11 HLSL compiler isn't liking; check all the shaders have...
Tbh I didn't need to add anything to my Debian 9 install to run Unity, it practically ran out of the box on installation.
Hope it works for you. :) Kinda forgot I wrote this tbh, happy someone's able to use it.
Guess when I can find the project I did this effect in, I could try my own implementation. I'll have to finish up what I'm currently working on...
Completely forgot the Mono feature set affects APK size as well. Noted myself for future usage.
You do realise Unity 2017 is on Linux right? The link above this post has it in there. It's obviously experimental and has issues on some later...
Oxion Transonic 0.2 changelog: CHANGES: - Added water quality dropdown to options: Should make it easier to cut down on rendering time if there...
Hey guys, me again (at least I think so, I've been in this thread for a while) I'm glad to say that now my most mature project Oxion Transonic is...
It sounds like you have the water layer also being rendered in the refraction camera; set the culling mask to exclude it, and set your water...