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oh , sorry, my fault.. Random.value works fine in Unity-Flash But.. there is still have lots of strange problem ( seems like Unity-Flash bugs...
as the title. Random.value is always 0 ( It works fine in Editor, but incorrect in exported .swf ) is it a Unity-Flash bug ? and C#...
When can I get this mesh modifier system from Unity Asset Store ?
I have the some problem, does anyone has solution ? How to make "trail texture" ?
After I type "ant create-jar" I got: BUILD FAILED Target "create-jar" does not exist in the project "AdMobTestActivity". my ant tool is...
I have the same problem ( scene loading very slow ) with Unity 3.3 on Android mobile device. ( Samsung Galaxy I9000 ) In my project, I have some...
I have strange problem ... I create the colliders on all childs ( each child has a rigidbody ) , and put a rigidbody on the parent. But all...
Hi, zoul: There is a another problem of using serialize binary to a memory stream. I have try to serialize the same struct ( my object ) in...
RawDeserializeEx( ), RawSerializeEx( ) works fine in Unity 3.0, 3.1 , but not works in Unity web player 3.0 , 3.1 Error message of...
Binary Serialisation of C#: using System.Runtime.Serialization.Formatters.Binary; public static byte[] ObjectToBytes( object obj ) {...
add this tag before your structure: [System.Serializable]
unity3.0 in web player problem It can't use Marshal class (using System.Runtime.InteropServices) in the web player unity3.0 ? like...