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But it still is so cool ... good work!
Do I have to change the RenderWebsite.cs to get scrolling to work?
Hi, thanks for the quick response. It does run now! BUT scrolling does not really seem to work (windows). Sometimes it scrolls, sometimes not,...
I tried to get this working: github -> sgorilla / UnityBerkeliumPlugin, but it does not seem to work under windows (some entry points are...
Hi, I dont think this will work for live streaming, since the stream is converted into theora while importing. You need a quicktime plugin...
Hi, we built a scene with a brick wall out of rigidbodies. As expected the higher the rigidbody count, the slower the framerate. We now have a...
Hi Aras, it seems that it was a problem with the codec. We tried png, but it is decoding too slow, like jpeg2000. We tried the Animation codec,...
Hi Aras, I made the quicktime plugin work both platforms and with alpha channel, but since I have to convert from bytes to floats its very slow...
One thing I wanted to achieve is render the current scene to a broadcast device like a decklink board or write an AVI File. With your method,...
Hi Aras, thanks a lot for your help. I will try and get the quicktime plugin to work under windows. But is it possible to write a plugin which...
Hi, I also found out that the texture or quicktime plugin is indeed not working under Windows / Directx Environment. I would write a directx...