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I am also curious about this... also, since mobile devices seem to use 24KHz, it seems strange that Unity doesn't offer it as an option in the...
We released Probe the Humans on iOS (Universal) and Android today... it is FREE, hope you can check it out ;)...
Are there any recommendations for hotels?
Thanks! You are right, SVN is probably the safer choice, especially if we plan to grow... does anybody have a favorite mac client? Looking at...
So far, Dropbox for Teams seems pretty interesting... they even have a 'rewind' feature to revert to a previous version of a file.
I wondered if anybody had some advice for a good OSX asset management solution for a small studio... either using specific software or just a...
We are receiving various reports that our games don't work on Android 3.2 devices... is this a known Unity issue, or likely something on our end?...
We used RageSpline for our latest game, Stupid Ninjas... Free version: http://itunes.apple.com/us/app/stupid-ninjas-free/id451797614?mt=8 (Paid...
The fact that it could be even worse on Android doesn't really make it better :-) At least iTunes (on the device) won't let you download an app if...
It is definitely still a bit 'rough around the edges'...
Judging by a flood of support emails, it appears that people who previously had their ARMv6 device correctly filtered out of the Android Market,...
Yep, we are having the exact same problem.
Will iGUI let you display 3D in the background?
Congratulations! Nice feature, Simon! :D
Pretty excited about this, hope it will hit the asset store soon...
Stupid Zombies is now out on Android [media] Android Market
[media] iTunes: http://itunes.apple.com/app/stupid-zombies/id412984175?mt=8
So is our only option right now for Chinese localization to 'bake' all text into images? Or is there a more elegant way to handle this? thx
Downhill Bowling 2 is now available for both Android and iOS... Link: http://www.appbrain.com/app/downhill-bowling-2/com.gameresort.DB2 [IMG]
Does anybody have a good workflow to create art assets optimized (quality wise) for RGB/A 16 bit? I am looking for a way to convert 24bit assets...