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No, the C# compiler is correctly stating that it doesn't exist and it doesn't. You defined "score" as a local variable in the "Start" method. It...
As I said earlier previously, when you change the Rigidbody.position, it only changes that. It doesn't scan the hierarchy and look for other...
No idea what you mean by this to be honest. You don't seem to be saying the preferences are not saving. At some point you need to save the...
You're stomping over the Transform which is the whole point of using a Rigidbody2D. It writes to the Transform, you use its API. Also note,...
The consequences are that the Rigidbody.position and Transform.position are two completely independent things and setting one doesn't update the...
Thread Closed.
Please don't necropost. General Dicussion is not a support forum as its description states. Posting "same" won't get you help. Please use:...
Thread Locked.
If you're asking about UGUI then I'd suggest you use the UGUI sub-forum rather than the generic scripting sub-forum. This is why we have dedicated...
Yes, it's known as ghost collisions and the only way to avoid it is to use a continuous surface. A continuous surface isn't produced from...
TBH it would've been best to state that in the first place. I'll move your post to the Android sub-forum because it's not a Scripting question...
Presumably you do have the Visual Studio package installed and it's set to be used in the Editor preferences? FYI, I was also referring to the...
You're instantly teleporting stuff around causing overlaps and collision tunneling. You don't reposition physics objects using the Transform....
Please don't use images of code, use code-tags when posting code: https://forum.unity.com/threads/using-code-tags-properly.143875/ Thanks.
FYI, you don't need to post plain-text or capture images of code, here's how to post it on the forums:...
Thread locked.
Interpolation does not affect the position/rotation of bodies. It's a pure Transform/Visual thing used when physics isn't running in-sync with the...
That still wouldn't account for 400ms but if you're unblocked now then that's good.
Locking this thread.