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Yes you can :)
Hey Don Gray, i use the framework in my actual project and its just great. It is easy to use and works fine with unity 3. For tutorials just...
Hello there, a good friend of mine told some good news : ) He is working on a new page, wich will deliver many of his songs for free use,...
hmm, that is interesting, many people still like these kind of games, but dont have the time to meet a group of players anymore, part of my idea...
Hey, thanks for the answers so far. Looks like there arent much tradional pen and paper players anymore, am i wrong?
Hey all, some days ago, i had an idea for a videogame and pen and paper mix. Such a project would be a lot of work, even for a prototype so i...
i like the original conept, try to some texures and less bright colors
Ok ^^ That wasnt, meant realy serius. So now i have to wait until you upload it
Does that mean, if we cut the examples you post here we can use them freely? ^^ With your name in the credits of course. So if not, where can i...
Very very nice, i realy like the style of this game. The only thing i noticed is the animation of the tail. It looks a little stiff, it need to...
is this son goku?
Ok, i allready saw this thread but didn realize this is something different. ^^
So this is the hole trick? ^^ You take the middle of two points an place all verts there? ^^
Great work ^^ So whats next? Inner material, textures?
Here you are :D http://rapidshare.com/files/445975966/Pedobear.rar Would be nice to see that in a game ^^ Update: I noticed i made a wrong...
Hey nice work. Cutting things is great ^^ I have a wish for the demo. Could you put the pedobear in your demo? :D
Hmm. good start so far, reminds me a little on Amnesia: The Dark Descent : ) Improve the interface a little. A hand on dragable things would be...
Hehe, to bad ^^ try get a higher score : ) vote for it!
Hey all, the days i made a little game about the german kind of curling. You can play it here : )...
Hey Turnip, about the particle thing. What i mean with local space is, that you disable the checkbox at "Simulating in Worldspace?" in the...