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Hi MoHoe, Integration with other third-party plugins is desirable, but not a priority for us. We may try to support the most popular ones in the...
Sorry for the late reply. No, Mutable cannot work with substances. Mutable relies heavily in preprocessing the customizable models to optimize...
I have looked at Amplify Texture but it is not going to be possible to integrate Mutable in its virtual texture handling. Amplify Texture handles...
This has been found and fixed in version 0.7.1. At the time of writing it is pending of evaluation by Unity before being accepted. For the...
Really late reply, but while investigating my own bug i came accross this unanswered question. For future reference: I think the solution to your...
Hi Mohoe, The linear color space is a great hint on where to look for the crash (we couldn't reproduce it so far). Thanks! It is probably...
Hi silentneedle, Unfortunately Mutable doesn't work in the Unity webplayer. The Unity webplayer doesn't support native plugins (for security...
One of the things we considered from the beginning of the design of Mutable was to support any kind of shaders. We use the common...
Hi MoHoe, The plugin should support both DirectX 9 and 11. This crash is a bug that we need to solve. We will look at it with high priority....
Just a small update on the mobile version: The version 0.7 of the plugin has just been submitted to the store (if approved, it will be available...
Hi ppatel_disney, We are working on it right now. Hopefully we will have the first iOS version released at some point during this month....
Thanks! The plugin generates meshes with skinning information that is compatible with Mecanim. Since the animations are setup separately in Unity...
@venged If you mean saving the customized objects, it can be done in several ways, always using C# scripts a little work from the user side....
Thanks! Indeed PlayTown looks like an ideal game to benefit from the features in Mutable. j.
Hi Venged, We plan to continuously update Mutable for the new versions of Unity 4.x. We think it is not going to require a big amount of work...
We have just released this plugin in the asset store for the creation of character customization systems. Maybe it helps you! j.
A small update: we have finally released our customizable character creation system for Unity but, since it uses native plugins it is for Unity...
A small update from our part: we have finally released our system for Unity in the Asset Store. Instead of two versions, we have released a...
EDIT: We are slashing down the price of the asset, and discontinuing commercial support. Mutable for Unity has not been a sustainable business for...
Thanks for your comment. I understand your concern about not knowing the price. We have decided to develop the integration and decide afterwards...