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This doesn't work i have the same problem single sphere moving at relatively high speed however it almost always passes through static colliders. :(
Same problem here with VS 2010 Ultimate. The workaround works but its annoying that unity can't get it right :/ The error thrown in console looks...
ugur indeed we'll see, but to sumarize once again the only major thing going on for Flash 3D game development is its non existing price otherwise...
ugur the clueless comment was because to me its obvious that you never did any serious development in Flash which is apparent from your comments....
batonrye i can only agree, except nope it wouldn't be a nightmare to do in Flash but it would definitely need to involve more time and really good...
ugur in this discussion you appear to be the clueless one. First i am not Flash or Adobe hyper in any shape or form i am just stating the facts...
What do you mean? In pure poly-count the Flash 3D will be up to par with Unity so you can do pretty much anything with it, i didn't see Unity game...
kayoone excellent point about the Farmville as a FB developer with multiple games over 1M users i know what you mean about the unreachable....