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Just don't. (serio mesmo, me ferrei)
Just sent a msg to Andru via pm, nothing got answered, I think he is away or not wanting to answer. I'll probably send an email to Unity...
There is also no contact or email to the creator. There's only this website that it doesn't exist: http://artworkassets.com
Well, my graphic card is pretty good. It's a GeForce GTX470. I don't think it's my card, as the Hard Surface shaders from the asset store work...
Well, I gotta say, I read the whole documentation, did everything I could do to make this work, I tried many different settings in Unity, non...
I want my money back, meshes are all black even if I have baked light only, I have to have dynamic lights to make this work, something is really...
Three main reasons I have to ask this: - Do they create maps or are they floats? - If they are maps how are they being drawn? - How many is...
nvm, it was the ambient light on the scene.
Hey guys, I'm having an issue where the probes are being almost white, and all the lightmaps are really dark, is there any setting that I should...
Oh, I actually don't think I could... :(
Yay, will test this out as soon as I get home. Thanks man! edit: oh wait, you killed all the other inputs... would you explain me why?
Hey Steve, that's good to know, but as you may know, I'm totally new on shaders, so I'm not sure where these tags should go on to. Would you mind...
Hey Steven, it's funny, cause I asked the same on this thread. Would you mind taking a look?...
Seriously, no one can help me?
Hey guys, I'm in look for some help, if it's possible to add this blending shader the lightmap that unity uses. It would be awesome if anybody can...
Why does this happen? When I bake any light with Beast, why my specularity is just gone? There's no gloss at all... Can someone help me out with...
That is looking great, please share how much are you selling.
Well, we did Holy Moly Dragons with 2 guys. One programmer and one artist (me)
Hey guys, I made a blending shader that uses a depth mask inbetween two maps on Strumpy, but I would love if someone could help me optimize this...
much less is way different than 1 dollar of difference.