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I quickly made this demo which shows how an AI would think using Simple Option Stacker, and how easy it is to program them. (It's not the best...
That sounds cool. I remember some guy tried to do the same ecosystem thing a while back, only with people and jobs only. Sure, this guy got a lot...
Simple Option Stacker Available on the Asset Store now! [ATTACH] Ladies and gentlemen, I present to you the best system for those who want to...
I also made this really bad thread a while ago:...
Any AI is very easy once you nail the architecture. As long as you keep it as simple as possible! For a racing AI I would say you use something...
Abstract methods must be overridden in all child classes. (Also the base class must be abstract.) Virtual methods can be overriden in any child...
I just have to say this looks absolutely amazing! I was really surprised by the price tag, I was expecting something around the $100 mark, not...
Guys, don't make this any more complicated than it needs to be! Make your bullet an actual object with and attach a rigidbody to your bullet, and...
You should all be aware of the RGB LED backlit gaming peripherals produced by all the big gaming companies. Razer has their own product line of...
Update 1.4 is live! API coming ASAP. @Ghosthowl I made a very simplistic example, and uploaded it as a webplayer! Click here to try it out. Click...
You could do something like converting the heightmesh to a navmesh and move it up slightly, but I would just use an asset from the asset store. I...
In the progress of making a full stealth AI tutorial series! This series uses some of the Simple Option Stacker features, so check it out if you...
I must personally apologize for the long wait! This tutorial is no longer being worked on as I simply dont have the time. Besides, forum tutorials...
Thanks alot @LaneFox and @lordofduct! This helped shorten my code alot, and made it alot easier to read. I still have some small questions like...
Section 2 - Basic Behaviours 4 - Setting up the teamwork blackboard/framework In this tutorial we will go over setting up a simple script which...
Hey guys. I am having some troubles with understand how coroutines work. All I know is that they work as threads, which allows for calculations...
Section 2 - Basic Behaviours 3 - Taking Damage Our AI isn't supposed to be immortal, in this case atleast, so they will need to take damage in...
Section 2 - Basic Behaviours 2 - Alert Before we can start getting into the advanced goodies, we have to lay the base foundations. The alert...
Section 2 - Basic Behaviours 1 - Patrolling Before we can start getting into the advanced goodies, we have to lay the base foundations. All of...