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Damn. I actually think that a clipart type library would stimulate more imagination and innovation; it simply enhances the tools. It can't...
This sounds good. However, all I really want is an improvement on the FPS Tutorial, to make it work with the current system, and to make it more...
Wow. This is visually stunning, and gameplay is really smooth. Everything seems to mesh together nicely. The music is sorta addictive when...
It sounds sort of silly after you saying it's not going to happen anytime soon, but that would be awesome. I'm fairly confident in saying that...
I would like to mention that a new FPS tutorial would be nice; is anything in the works?
Great work everyone. This is hugely helpful.
That's really nice, and in fact very visually appealing. Load time was very quick for me. I had no graphical glitches. The enemy AI is impressive,...
Looks excellent, especially shadowing in Indie, :D.
Is this done with Indie? Because it's certainly impressive.
Thanks very much for the links. However, for some reason, when I download unitypackage archives as a .zip format and unarchive them, they turn...
I followed the FPS tut and now have working weapons and AI. However, still very much a beginner and I was wondering how I would go about causing...
Yes, please, this would be brilliant.
Are you going to post the end result as a project?
May I ask what the framerate's like? It's just there seems to be a lot of grass textures. :P
OK, thanks, both of you. :)
Unless you made it into an Amazonian jungle :D
Looks good- if a little dark. Patches of sunlight streaming through the canopy in several places would be neat.
Is something along these lines possible with Unity? As my newbie abilities are... Well, newbie, if anybody has any ideas on how, I'd be greatful...
Haha. I was thinking; instead I'd scripting, wouldn't it be possible to create something like a constant force?
Yeh, thanks, took a look. But I'm not sure how to adapt it to my needs; I barely have any knowledge of scripting, XD, and I think the script is...