A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Haha, I see what you did there :) 2019 was the year when Microsoft unveiled their famous touch-walls for schools and everything, augmented reality...
Ok, just a quick letter from the future: Primary development operating system(s): Zynga Gambling PayOS 2030 release Primary types of games you...
"That tongue thing was amazing"
Awesome read, guys! Really inspiring for us, indie developers. http://warhorsestudios.cz/index.php?page=blog&entry=blog_007 Last year I...
They've added collision with various colliders in 4.0, not only with planes
Water: [IMG] http://madebyevan.com/webgl-water/ GI via path tracing: http://madebyevan.com/webgl-path-tracing/ Please read control...
Guys, nothing prevents you from writing complex shaders - you are free to implement any kind of soft shadows, advanced lighting and...
Yeah, "experienced modder", "romantic porn actor", "The Great Holocaust scheduler", etc...
Another 16 years old modder with GTX 480 compares technologies without side by side 1:1 performance tests. Next-gen geometry, look at this:...
God, please, bless Unity Team to create a closed forum for paying customers only... So that professionals could actually have a quiet dedicated...
Try GTK Radiant, I've been using it for years! While it has no real-time lighting inside viewport, it allows VERY fast and intuitive bsp-geometry...
Hi there! I need to pass a uniform array of floats to vertex program in Cg. This array is updated every frame, and its length also varies (though...
Thx, that solved the problem
Beware! Sometimes you may be unfortunate to deal with clients who are stupid self-entitled F***s, who do not know what they want and who keep...
Just a generic mesh, imported from 3D app. It's perfectly visible in rendering, has no exotic topoplogy, so it shouldn't be considered a...
sorry, edited my post
Hi there :confused: This component is attached to the camera, and GameObject variable is properly assigned in inspector. Nevertheless it shows...
Sure, it's no match against ZBrush in terms of complexity and flexibility, but that's rather positive quality. ZBrush has very steep learning...
They've got a demo available for download. Sculpting seems to be quite smooth and intuitive indeed
Just FYI, guys. Really looking forward for this release. http://www.maxon.net/products/new-in-cinema-4d-r14/overview.html Cineversity...