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hate to bump, but any suggestions? Doesn't need to neccesarily be a .gcode for example .txt would work too, as long as the lines inside the file...
Hi there, I was wondering about a way to create gcodes based on points given by a user and outputting those in a file just like a regular .gcode...
Updated the webplayer, no more wall friction, and a larger stage.
Stages will be larger in the future, still have to do some level design, it will also be sorta jungle themed, i will take a look at the wallbehaviour
Already fixed it
I'm currently working on a top down shooter, i got a little demo of the mechanics so far, a little bt of graphics but only placeholders. Please...
My dream project would be what I'm working on right now, which is a horror survival game On my portfolio site there's some furniture, plus a...
Any ideas??
Let me correct myself, they aren't bones but joints, sorry. So do i have to add some kind of component to them, cuz just joints won't work
I'm making a simple sidescroll game using a snake, and i already got the movement for the head (so the character controller is done) now i want...
Here's a game i'm creating for the android, it only has one level right now (infinite) but there will be much more, it started as a school...
an other solution would be, when it says Looking for android sdk folder, unity will hang, and at that moment go to task manager and end the...
i'm building a game for android, and i had a good working prototype (working on android) and since shortly while developing, the game crashes...
check the scripting reference for Input.Touch
I'm trying to build a script so that the player respawns at a certain checkpoint when dead, i got the first part: var itemTracker; itemTracker...
I'm thinking of posting a tutorial + project files, for a 3rd person object hunt, i made all the scripts for it myself, and as easy as possible,...
using UnitEngine; is in the script, so that's not the problem. But what is supposed to happen is that i can drag an object in the inspector (the...
uhh yea that actually doesn't work :S this is my current code: public class enemyFollowerRayCast : MonoBehaviour { Transform ObjectName; }
Aaah okay thanks ;)
Okay so very easy question, i want to make a variable in C# to put an object in, but (as i already knew) var doesn't work, so how do i do this? I...