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bumping this. I have the same requirement: being able to display a file selector in my Unity app to load from the ios Files App.
Hello, I'm trying to evaluate Quantum but it seems that the sample projects are still only accessible to circle members (which I am not). Is this...
My depth prepass is efficient mostly because I can do it in a single draw call, not "too many" vertices, and my other shaders are quite complex...
About this SDK update, I can't find the CloudStorage API anymore (I haven't checked in recent version, I used to use that API back in the day on a...
Yeah I'm looking into that at the moment to see what I find. The Android memory logs don't seem to indicate a big difference in terms of memory...
Hi, Looking at the memory profiler in Unity in a Quest project (Unity 2022.3.13), I see 6 _CameraDepthAttachment (MSAA2x), occupying a total on...
Hi, I’m testing my quest 2 project on quest 3 and I am getting out of memory errors. Some project (Unity 2022.3.13), same build, runs fine on...
+1 for VR support too :-)
Yeah I know, I'm definitely not asking you to support it (it is indeed not a trivial refactor). Anyway, I am pretty close to having it running on...
Hi all, I just bought this asset today and started diving in it as I am considering it for my next project. Pretty cool stuff overall. My...
Digging deeper into the problem, your solution works perfectly for transforms being moved in fixedupdate, but not so well for characters. Here is...
@RetroMasters82 thanks for your script, man, very useful ! I also read your thesis as this problem has been bugging me for a while. A little note...
Did you ever find a solution for this problem ? I am seeing the same issue here
That worked! Installed 2.0.4 on top of 1.17.7. Still not sure why 1.17.7 didn'ty show any updates available though. That's odd.. I'll try to use...
Actually I just checked and it is version 1.17.7 (Unity 2021.3.16f1) Version 2.0.1 doesn't show in the list so I can't seem to upgrade to that...
PlasticSCM Gui works fine. I am using the latest supported version control package in 2021.3 (will check that it is 2.0.1)
Thanks for the tip. I didn’t know that animation processing was actually done in the update call.
I have a use case where I animate a character in one Animation Controller and animate his weapon in another one. However I need to control the...
Same issue here. Plastic was working just fine until today. But for some reason now some files are not showing in the plastic pending changes tab....
Are you also on GameLift ? Unfortunately, unless they fixed it (which I haven’t heard about(, GameLift was a no go for us —> they seem to be doing...