A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
We can't profile when it's on the server. The issue there is that my game do not have any CPU issue when i use the unity decompression fallback...
What is your unity version? I remember that i have tested on unity 2022 few months ago and it was working but like i was not happy of the...
Yeah but it can give you bad performance (you can change the 30 by any number you want) : QualitySettings.vSyncCount = 0;...
Hello, I migrate from unity 2019 to unity 2023 and i can observe a weird issue when i build my game without unity decompression fallback. My game...
Thank you for your time and answer.
Hello, When i check the powerPreference (https://docs.unity3d.com/ScriptReference/WebGLPowerPreference.html), if i understand well : Default = 0...
Thank you for all these informations and support. The "Normal Quality" of the "Lightmap Encoding" in the project settings solve the issue. It's a...
I did long time ago and it was not fixed :...
Hello, Maybe some of you have more informations about this, but 2 years ago i have make multiple reports explaining that the lightmap files can't...
No, my biggest concern is that i'm currently using Unity 2019.4.38f1 wich is really stable for me but i have to move foward and to upgrade my...
Hello everybody ! When you are waitting since many years for a good solution after the unity web player deprecation (almost 10 years ago ^^) and...
@tobiass Hello, I have upgraded one of my game to Unity 2023.2.11f1 and PUN 2 seem to work fine. I know that we will not get any new feature but...
Unity 2023.2.11f1 affected too ....
Check out if you are not affected by this : https://forum.unity.com/threads/webgl-slow-loading-after-upgrading-to-2022.1325220/#post-8479205
I use PUN since 10+ years and with WEBGL since many years and it work fine. You should try to check if it's not your game that need to be...
Yeah, it happen also on krunker.io that use another engine. The webgl canvas do not lock and put the cursor in the middle of the screen like in...
This is a big problem since a long time but hard to debug because it happen really randomly. I only have this issue with my WEBGL build Windows...
Maybe related : https://forum.unity.com/threads/webgl-slow-loading-after-upgrading-to-2022.1325220/#post-8479205
I have this problem since i use Webgl (2015) and i have never found the solution of this issue. It affect all my players and happen really...
I do not have checked the main problem but man ... never send RPC in update method... If you have a high latency, you gonna send it every game...