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One thing I found, that could help others: ML Training in build won't work if you try to use IL2CPP compiler. So, make sure your project is set to...
In the last update to Turbo Chicken Simulator we implemented racing with online leaderboards and revamped the ultimate attacks. [MEDIA]
In the latest patch to our game, we reworked the attack system, implemented volumetric fog, improved the graphics settings, and added a new...
Didn't post anything here in a while. In the latest dev diary we talk about inventory system rework, and addition of our first radio station to...
For anyone having this problem in 2024. Use DrawMeshInstanced with "UnityEngine.Rendering.LightProbeUsage.Off" and pass in a...
Same problem in Unity 2022.3.10f1 LTS with URP. Can't update to the higher version of the LTS since those are very broken at the moment. This...
You must be joking; this is not acceptable. What's the purpose of having an LTS version if it isn't thoroughly tested? We rely on the LTS for its...
In the latest episode of our game development diary we talk about evolution of sound in video games, and our implementation of FMOD in Unity....
In the latest episode of our game development diary, we are talking about graphics updates. [MEDIA]
In the latest episode, I talk about Car Modification System. [MEDIA]
New episode of Turbo Chicken Game Development Diary is out. In the latest development diary, I'm discussing the Translucent UI. It's not a...
We have started a Game Development Diary for our game Turbo Chicken Simulator. Turbo Chicken Simulator is an immersive, open-world action RPG. It...
This has changed and now works: mpb.SetVector("_BaseMap_ST", new Vector4(0.1f,0.1f,0,0));
The original poster's frustration with the bugs and issues in the latest version of Unity is understandable, especially when it is impacting their...
There is an issue with using cloth on Windows builds for the 64-bit version. However, if you do not have an imminent release, you can use the...
Unity Version: 2022.2.7f1 Cloth Physics don't work in 64 bit release build for Windows. Everything works fine in Editor, Development build and 32...
Same problem with version 2022.2.7f1; Did anyone find a solution?
Highly unfortunate, and extremely unacceptable. Anyway... If anyone else was unfortunate enough to move to one of the latest versions of Unity...
When will you release burst 1.8.4?
I have found the solution, so here it is for any future desperate soul. If the rendering pipeline asset has a reference to another...