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Hi, Whats the difference between [Server] public void CountDownLevelChange(){ ...... and [Command] public void...
The doc is really good - wish I had found this before I started :-)
Considering the example is 5 units per meter, the floating origin solution is a bit different, as that's normally used for extremely large scales,...
My problem was fixed with the latest 5.3.1p1 (patch 1) release. Worth checking if your font bugs are fixed in the patch...
Oh, & the patch fixes it! :-)
I've got the same issue. Really hard to trouble shoot without a reference to the thing that's a problem :-)
I'm getting the following errors when running the demo turret scene. Imported package in to new project on Unity 5.3.1f1 It doesn't provide a...
Oh OK. Just need a version with the UI :-)
I was going from the Unity 5 release notes; where it says it has day one support for PS Vita - http://unity3d.com/unity/whats-new/unity-5.0...
Hi, I thought when Unity 5 came out we'd be able to deploy to the Vita but I get the error: No PS Vita module loaded - How does one get the PS...
Nice! I'm using the same set peices with DunGen :-) How have you setup the rooms to get such a quick generation? Any tips?
Thanks, hope he does :-)
Awesome, so simple, thank you! :-)
If you're suggesting I can do that, can you elaborate how?
Hi, I'm interested in purchasing Ruaumoko, just have a few questions. Does it work with Unity 4.6.x & Unity 5? Are colliders automatically...
I've tried and it's not gotten any faster :(
That's not a good sign :-(
Hi, Really like the space ship pack. Have the abandoned manor as well :-) I've got a few requests for the mother-ship corridors. Could we get an...
Why? Have you got anything other than empirical evidence to support this statement?
I've got the same issue too :-) Awesome in chrome, pants in the unity editor.