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Yea I believe all these many things play a huge factor in it all. I do know that many of my friends will wait for a sale that they know is coming;...
I understand this completely as I've had this conversation with quite a few artist that I know, that publish on the store. I think my history in...
I've said this to you a lot over the years and I'll say it again, you should start setting an update cutoff and then move on to a new release. As...
Ok just checking back in to confirm that the 2.10.7 update has resolved the issue.
Thanks for getting back to me so quickly. Yes I and using 2.10.6, and those are prefab instances. The interesting thing is, the game this is...
After updating to the latest uModeler version, I get this set of errors any time I select an object and functionality completely locks up. As soon...
Been fighting with this for weeks, and I've only been able to play around with it between day-job work, but I've managed to troubleshoot my way...
If those images aren't from HDRP, am I going to want to see what they look like in HDRP? The quality on those last screens and that video are top...
Got it. Thanks Tony.
Hey @TonyLi . I didn't have time to look into it before I crashed last night so I slapped it up here in case you got to it before me, but just had...
A little something from the latest release: [ATTACH]
@BHS just something I thought I'd post here. The LocationBasedDamage script assumes that just because I'm using a hitbox style damage system that...
Yea I'm not sure what this is, but I'm about to put in some work trying to debug it. I'm in 2021.1 and when the Timeline thread fails, nothing...
Yea it's a bit rough right now. Quite a few things are changing in this spectrum of ECS/DOTS development for Unity. That client I worked for is...
That is great to hear! Thanks for the follow-up.
I own over 4,000 packages on the Unity Asset Store, so as you may guess, managing them is a bit difficult with the new Package Manager. Labels is...
Just as a follow-up, one of the artists on my team said that the same thing is true of ProBuilder. So I tested out his report and as he affirmed,...
Ahh very nice! I will have my artist give that a try.
That's perfectly fine; I understand fully. The product has grown exponentially since the time I purchased it so I expected feedback to have...
I worked on resolving this issue for a client today and since it took me quite a while to isolate it, I looked around for a bit to see if I found...