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This should be in the gossip section imo. The full on procedure varies from team to team. The generics are mostly the same, but the details...
The FPS tutorial on unity site has one example of it, and I'm sure the RPG one from bergzerg arcade does as well. If the behavior scripting...
this and... this..
http://answers.unity3d.com/questions/12027/how-to-do-a-camera-that-is-top-downisometric.html
Hope to see a port of this for the PC. I don't have a cellphone and I want to play it :(
Bump: Getting ready to start on an update for this. Some features I had in mind I'll list below. Just wondering if anyone else had any thoughts...
:o Never heard of LifeForce? Well, hurry up and get it already! On second thought, don't.. you wont stop playing it :) On the programming...
This is one of the things I will be fixing in the update. The problem here is that the ghost version of the tower still has a collider attached to it.
Looks nice, honestly. It reminds me of an old NES game known as LifeForce. That was, and still is, a VERY entertaining, but sometimes frustrating...
There didn't appear to be any camera effects upon strafing. There was a tilt camera effect when he moved his mouse left or right (this is turning...
In the link I'm about to provide you is a grid system built in c# for unity3d. It works as is in the current version of unity and does exactly...
So you're looking for a Camera Shake effect? Few threads on information regarding camera effects:...
Yes, but it uses variables that you will need to create. For example, how strong you want the gravity to be (gravityForce). The link he's given...
http://forum.unity3d.com/threads/67866-Three-Requests-(one-halfway-done)
There is also the option of displaying with examples what the other features of Unity Pro are. There is a lot of focus on one or two specific...
Since there is still existing interest in this project, I think I will go ahead and run an update for it and re-realease it under the same...
What I meant was it's not only pro users that have this problem. I don't disagree that it's a very common complaint, I see it frequently as well.
I'm quite familiar with the season, and all that comes with it. I've been around the unity community since before unity was free as well. When I...
In theory, the mouse would take focus of the multiple enemies in the order of necessary priority. The closest cat is how the mouse decides the...
Please use [ CODE][ /CODE] tags around your code to make it slightly more readable :) The code in the link below has an example of what you're...