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I never really understood the "you can only develop iPhone games on a Mac" idea. I guess it forces creative software to stay on OSX (or port to,...
Yeah, but there's plenty of things that a mouse would work fine for, I'm surprised no one has made one.
My iTouch died in a very tragic accident, is there anyway to run iphone apps on the PC? I'm addicted to a few games right now and could really use...
Its common to do a model something inspired off other people's art and photos, when I go to model/draw a scene, I gather as much reference images...
Stop lying please. [img] Its okay to use references (all the time) and trace (sometimes), just be honest about it.
I like the mini comp idea. or use mini comps to make a collab.
http://notch.tumblr.com/ How piracy works. [Everything in this post is purely my own personal opinion, and may not reflect the opinions of...
I'm impressed by Crytek's "everything is realtime" and crysis 2 will be on consoles. Dust does look great though. I think the best way to...
http://www.youtube.com/watch?v=OdtWRVHt00k
the terrain was from RAGE, I'm just doing something similar. @skinning/modeling for animation http://wiki.polycount.com/CategoryTopology...
The goal is to make it easy to apply to other software packages, and maybe suggest some other free apps to help speed up the process. I think the...
whats the purpose of the website?
its just a tutorial, so its just going to be enough to have a decent screenshot, not modular, few thousand tris. For a large open map, terrain may...
my card has sm3.0, any Nvidia card from the last 4 years has sm3.0
someone could create something similar to megatextures for unity, but its a programming thing, not an art thing.
Just image and text based tutorials, please don't throwing out a bunch of niche ides like, how do I make this asset or scene that would be perfect...
it works, now I gotta try adding some of the cool features in this shader. http://www.youtube.com/user/Crayloen#p/u/12/KwKKs6JL2YA
thanks, I'll check to see if that fixed anything when I get hope, I'm excited to start messing with this shader and adding different maps for the...
I did everything you said, the vertex colors are all pure red, it doesn't look much different from my last screen shot.
[img] same issue.