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What I often did when faced with the fillrate issues on the Touch 4/iPad was to render everything in the low resolution, but then antialias the...
Between Steve Job's vision for the Mac/iPhone/iPad and Unity's vision for Unity3D, I have been able to realize my life long dream of learning to...
Seriously UVRadiation, thanks so much for this, I have been beating my head against a wall for 3 days now.
An outline shader that works on iOS is pretty easy, use a fresnel and clamp the ramp to get a hard edge. Chickenlord is right, they can be...
I would be interested in this, have been wanting to experiment with cube-mapped lighting for characters.
Let me look into it, I'll PM you if I can figure it out. It's something I need to do for my NPR shader as it is.
Easy Mode: Look at the included Rimlight shader. This will give you a basis for the partial transparency you are looking for. As for...
The palette is animated, like this: http://en.wikipedia.org/wiki/Color_cycling. AFAIK there is no way to do this in Unity, so you would have...
Here you go. Sorry for the quality, but you should be able to see the shader effect fairly well. On-device Demo
I have had no issues, but I can tell you I do enable Approximate View and Half As View in most of my shaders; most of the time, you can get away...
Just wanted to post something I have been working on: [IMG] and again say thanks for the tool, it's awesome. I am working on a way to...
I've had it for a month now (the basis for the line shader), just wanted to finish our custom additions before I handed this out. Will post pics...
For those of you that ask for an outline shader, my gift to you: [attach] And, a modified version, applied: [attach] It does have it's...
Just wanted to say, for all the people having issues using SSE with iOS; I loaded a test scene last night onto my 4th gen iPT with iOS 5GM seed on...
I know this has been discussed repeatedly, but is iOS support coming along? I have exported some stuff to iOS, and it *mostly* works, but I get...
Good to know, thanks. Incidentally, did you get my PM?
Could someone post an example of how the SimpleLighting graph can be used?
I am working on an NPR outline shader. I more or less have the appearance I want, but I have an issue. I am using a normal map to modulate the...
How do I do a conditional? LIke an if statement.
Allright: 1. Device is a 4th Generation iPod Touch 8GB (with the Facetime cameras). I can build using the built in Unity shaders (example-...