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you need just that : ....... if (countToTime >= destroyAfterTime) Destroy(gameObject); } only one bracket!!
can you show me those two scripts?So i can see what is wrong ..
any other wrong you think..?
yes my playercapsule is tagged as Player
hhaaa thx :P
Link To The Problem Video http://www.youtube.com/watch?v=ipAsJbRZFtE&list=HL1367762851 Link To The Eteeski Video...
my thread http://forum.unity3d.com/threads/181004-FPS-1-41-Enemy-Moves-Like-Slender?p=1237450#post1237450
EnemyBodyPartScript: var enemyBody : GameObject; var addForceVector : Vector3; var damageMultiplyer : float = 1; function Update () { if...
do you have any other solve in your mind?
yes all game objects(left arm empty etc) are kinematic and use gravity
i have problem at FPS1.41 my enemy moves like teleport of slender.i mean that he is moving right-left everywhere in the maze ,inside of boxes...