A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Not sure whats going on here, but I only seem to be able to scroll my scrollrect with Canvas Render mode set to overlay. I need Screen Space -...
Is there anyway to snapshot (to a texture2d or save the file) the output of an image mask? For example : [IMG] I want to save a new image...
Any ideas how to extend the horizontal snapping script to allow a looping list? As in, after scrolling off the edge either side you go back to the...
I know the current facebook unity SDK has zero support for PSM, but has anybody any idea how I might login without using it on this platform? My...
If you guys didn't know, the awesome chillsters have updated the plugin for SDK 5.1! You can grab it from here...
Any chance of getting this working with the latest version of the Facebook Unity SDK?
Getting "Error building Player: Exception: Error: type `System.Net.Sockets.NetworkStream` doesn't exist in target framework. It is referenced from...
Excellent. I'll be patient then :)
This is by far the best asset I've bought, you've done an excellent job! One question, is there any way to mantain the handling of a vehicle if I...
I'm a proud owner of your FPS Camera and have it working very nicely in my network fps. I was wondering when the new verison is coming out? I...
I built my system based on this (fantastic) tutorial : http://www.3dmuve.com/3dmblog/?p=201 Its a LAN focused fps. Internet play is very...
Heres what I'm using using UnityEngine; //using System.Collections; public class NetworkRigidbody : MonoBehaviour { public double...
So, I've been trying to crack physics over a network for a few days now, and have got a method which is working pretty well. I've tested it quite...
Buy this. It's only $1.99, and is incredible. Its like 100 pages long (vs the 25 of the premium one on the asset store) and waaaay better....
Just download the masterserver source and build it. Then you can run it locally and never have to worry again :)