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Hello I have writen a small chat server in java and a client in c# in unity3d.. You only neeed to enter a username and start chatting.. Now...
This line: Instantiate(Cube,new Vector3((float)x,(float)y,(float)z),Quaternion.identity); should be: Instantiate(Cube,new...
Hi could you post your code.
I have 24 vertices and 36 triangles but now i get an error Error: Failed setting triangles. Some indices are referencing out of bounds vertices....
maybe a 2D Minecraft
sounds very interesting
That didn't work the cube were twisted
Anyone?
How to set the vertices up. I can't get it to work using UnityEngine; using System.Collections; public class Cube : MonoBehaviour { public...
Hi I am trying to make a cube in script but i can't get all the sides to work using UnityEngine; using System.Collections; public class...
thanks
Hello i have one line of code i can't get converted to c# newMesh.vertices = [topLeftFront, topRightFront, topLeftBack, topRightBack,...
Hello I am wondering if i have created a Fps Kit i want to sell on the asset store can i use the locomotion system in that preoject or do i...
Is the code i am using slower than the XmlSerializer
Do the xmlwriter work the same way on the mac as on windows XmlWriterSettings xmlWriterSettings = new XmlWriterSettings();...
But i am using a ToolBar not buttons But i got the spacing between the buttons but the color i need to adjust GUIStyle _myStyle = new...
But if i add this line to my code the unity3d window starts to look strange EditorStyles.toolbarButton.margin = new RectOffset(10, 10, 10, 10);
Hello I am working on a editor window for unity3d but i can't get the Toolbar to look the way i want how can i get some offset between the buttons
Really nice i like it
Okay my levelgeneataror stopped working when i used 16x16x128 Mechunk but i going to try ti use 16x16x16