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I have written the following code: public Vector3 SnapCoordinateToGrid(Vector3 position) { Vector3Int cellPos =...
Yes, thank you for your help, I appreciate it!
So with EdgeCollider2D, I have to manually set the vertices around the terrain, or is there a better way? What if I use PolygonCollider2D with...
I began my skiing project this morning by making a prototype, which actually works, besides one problem, which I think you just gave me the...
Other similar game for inspiration: [MEDIA]
So I haven't tried this yet, but I though I would ask for some tips before starting the project. I wat to make a 2D skiing game, kinda like Just...
Well that is what all the tutorial tell you to do, since the Quest software runs on android.
I don't know if this is a big problem for many, but i haven't been able to find a solution online. I am trying to setup my Quest with unity to...
So ive been using unity for a couple of years (on and off), and always made games which unity of course is mostly designed for. Recently i got an...
Great idea! Never thought of that.
I spend about 2 months on and off, developing a application where u can practise CS:GO call-outs. Its free, so if you are a interested CS:GO...
So i just finished an application/game for training csgo callouts, and i want it as a webplayer. I found out that the previously webplayer unity...
The problem is that, the water thingy was just an example, but i can try to tell the real game. There is this giant background object, and in the...
Can i ask u a private question? How much have you earned on this game?
Im posting here, since some how answers doens't work.. Hope you can forgive me I have a background object and a foreground object and then the...
Thank you! Just what i needed.
I understand math, but im having trouble figuring out how to achieve this. The game is a beer pong game, and i want to show the accuracy of the...
Ive been wondering since im working on a game which i plan on publishing to a gamewebsite. Does anyone have any experience of how much money you...
I have several objects in my scene with different speeds.. But they all need to speed up through the game. Is the best way to say individual in...
The script looks very promising, the only thing that doesn't work is something with the objecttospawn variable.. And i cant figure it out.....