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I believe I tried the different settings myself and it didn't work. I guess it's possible there were other variables at work and I was getting...
Since the title of the other thread I posted in had an old version number in the thread title I opted to start a new thread. Hoping to find an...
As the post title states... Our camera angle is locked at 90deg to the terrain plane (birds eye, perspective=ON) and using the grass paint tool...
I'm using 4.1.5f1 and having the same troubles. I've checked all the suggested fixes in the numerous other threads about this and I am convinced...
I'm not familiar with motion capture so I can't help with that aspect. I've used Modo semi-regularly for the past 3 years though. I'd expect...
So did we. We thought it had the ability to add keyframes and reposition the rig's posture. We know now. :D Thanks again Alf203.
I don't know the exact process our developer is using for hooking these up so I can't speak from that perspective. I did notice when first...
Thanks. We did get it working using legacy. I've yet to see the blends the developer created. He says some are working okay but some might...
Thanks for the thorough response! Sorry I did a horrible job of explaining myself. I would love to learn Mechanim. Looks like a cool tool and...
To be clear the real reason for the questions is wanting to utilize all available features in Unity without having to use Mechanim exclusively and...
I noticed in watching that tutorial that FBX files are used for the pre-made animations. Not 100% sure of what questions to ask to get the answer...