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I was injured, had to undergo surgery of my left shoulder and was hospitalized. I was recently released from the hospital but since the injury and...
As I am much more familiar with writing code and updating CodeGuard, I've lately felt that has been a better/more productive way to spend my free...
We have just released CodeGuard development version 1.3.5b3, and if nothing goes wrong CodeGuard 1.3.5 will soon be released. It fixes errors with...
There is an old APK of Angry Bots made with an old version of CodeGuard here:...
Thank you for your suggestions, since I do not have a microphone I think my solution will use captions in English. That is exactly what...
I am currently working on a larger project and due to that support and updates will unfortunately take longer than usual. I apologize for that....
Hello chansey97, CodeGuard does not obfuscate classes inheriting from MonoBehaviour because of Unity limitations. Changing the name of a...
Asset Store version of CodeGuard has been updated to 1.3.4, changes include: • Moved the CodeGuard menu items from Edit to the menu Windows. •...
CodeGuard 1.3.4 was submitted to the Asset Store a few days ago but has not yet been reviewed, it has been sent out via the Stable Release mailing...
Just so that you know, we have started working on this feature. Although it probably won't be done before Windows Phone and BlackBerry support is...
We've decided that instead of waiting until we finish our major release we shall release some minor upgrade releases, so that our users won't have...
Hmm, no, not at the moment. But it is something we surely will look into.
We are working on that, in fact we are working on a major release with better interface, some new features and a few bug fixes. It does work...
If you want, you can send your project/a part of it and I will test it with CodeGuard on Android. We are working on support for Windows Phone...
Version 1.3.3 has been accepted by the Asset Store, it includes the following new features: Optimized memory usage when obfuscating and...
Truly was, sad that it wasn't seen that much and wasn't understood(?) by critics much later than release. Good work Killstar, feels very cyberpunk.
Version 1.3.2 unfortunately has some bugs in it, 1.3.3 has fixed those bugs and has been submitted to the Asset Store. Until it has been accepted,...
Beta, that is awesome :) Can't wait!
Version 1.3.2 has been accepted by the Asset Store, it includes the following new features: Added the option to only obfuscate and protect...
In Unity, go to the menu Asset Store Tools -> Package Manager. In the Window that opens, in the top-right corner there is a button named Publisher...