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@Unity I am a long time user since v1. I've always like Unity over Unreal because of the price plans and not tapping into dev revenue after a...
@Mozza So, I had time this morning to implement the changes and it worked. I have to make two observations: After renaming the prefabs in...
@Mozza thanks for the reply. I am going to try it as soon as I found a bit of free time.
@Mozza It did worked, though I am having issues with duplicate name bones for UMA. Basically the left and right arm weapon tag holders will...
Anyone tried ABC with UMA2 characters?
@BroVodo most helpful answer. Thx.
Hello, I have an issue with ootii 3rd person motion controller. When I import the package it throws the following errors, all related to...
Hello, I have an issue with UnityEngine.InputSystem. Using unity 2021.3.4f1. InputSystem 1.3.0 I've tried to regenerate the project files but...
Can anyone point me in the right direction? No matter what I try the sun disk is huge in play mode, while in edit is normal. Sun Intensity: 100,...
Thanks @Tryz for the fast answer it helps, I was looking for that as well, but I fear I didnt explain myself correctly. What I meant to say how...
Hello, How can I implement an always run button with ootii 3rd person controller?
Hi, I am trying to get pass this error cannot convert from 'Valve.VR.HmdMatrix34_t' to 'UnityEngine.Transform' when importing MixCast SDK. Does...
Anyone being able to make a SmallDoor close after the player pass through it? I am not able to figure how to do that just with the existing...
Hi, I am trying to use the PressurePad and DoorSmall to mimic the behavior of an automated door: when player get close, the door open and when he...
Praise the internet god, I found this fix, the new asset store is giving me headaches. Plus it does let me click on items after I do a search on...
I will test it as soon as I get a moment free. BTW, you didn't get my point :) enchantments = büyüler (google translate) It should have read...
This made my day :D Major bug fixes and enchantments, refer to readme file.
I'll wait. Already scaled the the meshes, more than that and it will go over the camera far clipping plane. The clouds object is following the...
@aubergine Hi, I've run into a problem with the shader, for distant objects the dome will render over them. Is there a way to make the clouds...