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I deleted the scene and re-imported and when I look at the scene this is what I see. You can confirm that you don't have any scripts attached to...
Just downloaded the most recent version. On the camera is says missing script. Everything I have tried seems to be working, is there suppose to...
Building a standalone Windows executable, Unity 2019.4, and when I play the video doesn't play. It will play in Unity. I am using the demo...
I'm having the same problem
Been trying all day to get a standalone build in Unity 2018. I have tried several things. I downloaded the Substance plugin. Still got the...
I got the latest update on Visual Studio and it seemed to help my issue.
I notice that when I click on a script to view it in Visual Studio that at the bottom of visual studio it is saying that it is unloading and...
When I right click in a folder in the project and say create c#. It creates a c# file with the default monobehavioursciprt.cs file name and has...
Who are you? Independent developer What kind of game are you trying to build or would like to build? We create virtual worlds which are basically...
After over two years of development, we are pleased to release XR SDK which is a framework for building multi-user, multi-platform 3D Players with...
I just submitted a packge of 150 animations with a common bone structure as FBX files using the @ naming convention. It was not approved and all...
1. Need to enfornce some kind of naming convention so files are unique to the package and we don't get conflicts when installing a pacakge. Very...
Mouse3D is cool but doesn't work in runtime.
I would be interested in it if it had runtime support. MMO RPGs would use it. We make machinima in Unity to would use it for flythroughs and...
Turns out I had to use the little arrow to the right of the import button to select re-download and import. The big import button wasn't giving...
When I open the Asset Store Package manager I get the following error. ArgumentOutOfRangeException: Argument is out of range. I have deleted...
I get the same warnings, errors actually
I am looking for a way, at runtime, to be able to load a scene from one project into another project. Basically I want to break the project into...
Are there internet classes in mono .NET I can use or I have to use the WWW classes? I want to seperate my client in to 3 tiers and have the...
I exported the Soldier out of the bootcamp into a package and imported back into another project and I am getting this same problem. One thing...