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woa woa woa there with piracy, ... we aint pirates. Pirates get for free and sell. I won't sell stuff that I get for free. There are plenty of...
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there's a catch you see, ... while windows/Mac uses survailance how many people are using their OS to have a statistics Linux doesn't spy on it's...
hmmm, ... that would be interesting I'll be keeping a watch on that, .. well all I need to have is send a message over the web and recieve it I...
what do you mean UdpKit library? how would you build P2P in unity?
hmmm, ... Scaroni, seems you can't since .Net does not have PeerToPeer class, ... I've just found some data here:...
well that didn't really answer my Q the second answer seems most usable, ... but still i'm not deriving from a class. I'm actually accessing my...
tyvm for getting that for me. I was searching with: Unity Reference Search Engine and I fetched complete garbage, ...
I was wandering why not? what's the difference? if I use class like this: public class A{ // and in here it needs to read int but it...
// ASCII parent is only inside Pooling Class and it's private for a reason // only way to fetch it would be through Labels hack I just...
Is this still true? or did they changed in to possibility to Peer to Peer? I'm reviving this post, because it's been 5 years till now, ...
yes I do know, ... BUT if I use that won't it store on the server? so it would be like static? Just 1 storage from where everyone will read and...
- This UA didn't really help me, because it's not for web, so it says in man. - Youtube Tut Almost helped me, but it's not for Unity 3D - how do...
well I understand it like: 32 bit CPU uses 32 bits for reference. while uses 1 bit for bool. 64 bit CPU uses 64 bits for reference while uses 1...
thanks didn't know 32 bits were enough for whole 4GB, ...
I started to think a bit about Ram, ... And I came to conclusion don't we use more ram for reference if RAM is bigger? and if I'm right how...
asking the search yields me no search results, ... but recently I've been learning a bit about threading, ... and I wander how do I make a...
because I need to have only 1 class
well I can't use this inside static class right?
it is in a static class so I cannot use mono invoke. using System; // ... public static void Invoke (){ Action t = Test;...