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[IMG] Source: https://twitter.com/KenneyNL/status/1554883828459585537 Anyone know what it is? I haven't a clue to be honest.
https://forum.unity.com/threads/unity-wants-to-learn-more-about-devops-for-rt3d-projects.1316844/...
Due to the CEO's recent comments and the wealth of evidence by Unity's actions, I feel I need to examine the strengths of the Unity product and...
As topic, how do I mix my own lightmap which is updated on the fly with Unity's own realtime shadows? I am using HDRP, thanks!
Hi all, I've generated my own shadow map texture, and will want to sample it in the shader but I don't know how to avoid double-darkening from...
Hi there, I have a custom projected shadow I generate. What is the best way for this to play nice with Unity's own shadows? I'm using Shadergraph...
Problem still happens where Unity's splash is covering up the dialog box for upgrading scripts, or errors. You only notice if you check the task...
Hi, Using HDRP, I want to load textures and blit them to a render texture performantly. I know which textures I need at a given time. Is mip...
Hiya, Unity has great code available for denoising a whole bunch of things from lightmaps to whatever, and I would love small API access to that...
https://steamdb.info/tech/SDK/UnityHDRP/ Looks like a healthy and growing list. Some of these games will no doubt have HDRP experts wincing at...
[ATTACH] For a bit of a laugh. a16 :D Perhaps related to the erroneous scripts broken popup, which is erroneous because When I press ignore,...
When typing a value in inspector that's longer than one digit, the inspector will do the math and prevent further entry of digits if it's a...
Possible, or planned?
Hey, What do you advise for a method do spawn new meshes in an area? Basically I have an array of cells which contain a list of meshes to spawn....
Hi everyone! Problem Space: I solved my vegetation rendering AA issues thanks to @bgolus and their amazing work on Alpha To Coverage. I am also...
Hi, I've got a serious amount of alpha tested vegetation. You know the kind that makes 3080s heat up? That stuff. Thing is I've determined that...
There's no point to this. People already have access to Havok and new DOTS Physics now. Since people can now add new Physics components, shapes...
var filter = new CollisionFilter { BelongsTo = (uint)Layer.Actor, CollidesWith = (1u << Layer.Actor), GroupIndex = 0 }; Layer.Actor is an integer...
https://forum.unity.com/threads/open-world-unity-and-unreal.1283942/page-2#post-8146250 You said DOTS is some sort of answer for open world, but...
ObjectDisposedException: The Unity.Entities.EntityManager has been deallocated, it is not allowed to access it...