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Hi i'd like to ask on how some of these would be best implemented using forge if possible. 1) I want my server to be able to host multiple...
So the release in March is not for Phase 2 ? (Simulation Servers mostly is what I need). Thanks in advance.
Hi is this still being developed on? And I'm interested in the lockstep plugin too if someone can give me a link/message, thanks in advance.
Thanks for your reply. I understand it's highly insecure and I already have some measure sin place to prevent some issues. May I ask how one...
Hi, I'm trying to figure out whether it's possible and how to achieve the following using UNet/ (any other middleware in store): Basically I'd...
How many constant players on the same map would this be able to have? Would other solutions be better for 100-200 players on the same map...
MySqlCommand cmd = new MySqlCommand("usp_GetAccountIdByAccountName", conn); cmd.CommandType = CommandType.StoredProcedure;...
Long time buyer here too! I've been playing around with this asset lately doing a hex based game. I am saving the map on mysql by checking the...
What you would need to learn is authoritative server structure with client and server. When you get that done, you would make server checks like,...
Sorry to say but it's only absurd if you have a limited mind and intelligence. It's not harder, it just takes more time, and more experience which...
Really hate to see such discouraging replies from people. It is true that creating an MMO is impossible without a fully paid dedicated...
I have a question guys, I am creating a character for a Character Creation screen, basically I click create character and new GUI to create...
Hi Fernando, I am finally integrating UMA into my project and it's coming along amazing. I do have some questions though, 1) How do I decide...
Sorry to hear Fernando, my condolences for your family. I have just started UMA and I'm having a problem with the generated UMA's being too dark...
Fixed this, the problems were: When I did a separate client and server scene with the viewId manually set the same, I was calling the RPC before...
Hi, I have 2 gameobjects in my scene which are different, ClientHandler and ServerHandler. Client Handler has a ClientLogin script and...
Hi, I am building a multiplayer server-client architecture game and I have come up with a system where the client can update his character...
Very nice and very cheap! I will buy it! I do have a few questions though... 1) Are you planning to keep this on your priority list? I'm asking...
Will the tutorials still work if there are newer versions of UMA?
Would you consider putting the controller on the asset store?