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Any plans to add iOS support in the same way?
Hi I'm attempting to build a very simple app for iOS (and later Android) just using CameraCapture and building on your CameraCaptureDemo example....
[attach] You might be able to see the problem in the image above. I'm stuck inside the notification that lets you know about the changes in...
Agreed.
I originally posted about this here (at the end of October last year): http://forum.unity3d.com/threads/148559-Unity-4-Beta-Asset-Store I've...
Has anyone tried this with the PSD output from Pixelmator (on the Mac)? It looks like it would probably work but it would be good to get...
That won't work for me. I'm on a Mac. :/
I've not been able to see products in the Asset Store (v3 and v4) for a week now. Ever since I installed v4. Any news on this?
Nice game, and looking forward to SmoothMoves 2.0.
Nice addition. Sometimes its better to just stay in text-edit-land.
Looks very useful. Bookmarked.
Awesome. All sorted now. For anyone else having a similar issue, I had to make sure I called sprite.DisconnectInstance() before I changed the...
Hi. Thanks for your help. Your reply is about where I'd got to after looking at your Knight Inspector video. I've since switched back to just...
Help! I've kindof painted myself into a corner. Let me explain: I've built a game with many levels that uses SmoothMove Sprites for the objects...
You would definitely need RageSpline for vector graphics, and may need RageTools if you want to import SVG files into RageSpline. If you chose...
Looks great. The first half of the examples work great, but the last half don't work at all (black flat plane). On Mac OSX 10.7.4. Graphics card...
Related?: http://forum.unity3d.com/threads/140906-WWW-class-is-empty-on-iOS
Lovely. Bookmarked.
KaaJ - I noticed that bug as well. Thanks for the headsup about how to fix it.
oic. Command-plus and Command-minus does the same thing on the mac (firefox). It works very well. Thanks.