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Thanks. I was confused because the editorconfig wasn't showing up in the Visual Studio project, but it does appear to be using the settings from...
It's 2023, is this still the best way to have a Visual Studio .editorconfig file in a Unity project? I'm surprised searching for this didn't have...
Here's a great workaround: http://runningdimensions.com/blog/?p=5
I have a C++ DLL that is frequently accessed in the game loop and sometimes I write code that crashes in the DLL :) which crashes the Editor. Is...
Would it help to give more information? Does this work for other people?
Bump!
Application.Quit() crashes PC x64 standalone when running in D3D11. Is this a known issue or should I go through the trouble of making a repro...
Does anyone have any experience with this?
I have a world canvas with dimensions 1280x720. Parented to this world canvas is a panel with a mask component attached to it. Finally, there is...
This is the stuff nightmares are made of. (Was glancing over asset pipeline code and it still bugs me that I don't know why I need the 180 on Y.)
If you're willing to write a C++ and C# interface, you can code your entire game in a C++ DLL and just call C# functions to make Unity do things....
That is really disappointing to hear. Will it be possible to somehow compute the GI data at runtime in a separate thread maybe at a low tick...
I'm probably in a minority camp, but I actually ENJOY programming in C++ more than C#. There's too much hand holding, and garbage collectors are...
What is the best way to talk with someone about the grace period for a recent buyer of Unity 4 Pro? I literally just bought Unity 4 Pro last...
Some of us are not using Unity to make mobile games and are instead focusing on making cutting-edge PC experiences. Sometimes mobile-guys get...
Not a member of the Unity beta forum currently. Just ran into the crash myself a few days ago and was worried that I had done something wrong in...
While trying to find a workaround today, I'm noticing the crash only happens on certain mesh collider shapes. A cube or sphere mesh shape is...
I submitted a bug report to Unity for this, but going to also post information here for others, because my searches for this error on Google...
Hey, I'm having to revisit a problem I had earlier last year, because I'm doing some custom file exporting from Blender. The files contain...
Ah, still looks cool! :) On the subject on heavily modifying Unity, I've been thinking about what it would take to do C++ "scripting" (like UDK 4...