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thank you it works as intended now :)
I've managed to progress a little bit but now i have several errors going on. var allSpheres : Array; var myLevel : String; var myTimer :...
ahh thank you!
I managed to get it working thanks to Kweiko var myTimer : float = 60.0; function Update (){ //Uneeded brackets. guiText.text = "Time...
Ok so i've written this script that should work as i've taken bits from another script that works perfectly. I've tried commenting different parts...
I've tried all the suggestions you've given but nothing seems to help. Thanks for trying :)
I've had it set up both with and without the space and it didn't appear to change anything.
Hit another wall already. var myTimer : float = 60.0; function Update () { //Uneeded brackets. guiText.text = "Time...
Thank you very much, works perfectly :)
I've been trying to put a script together that has a timer that counts down and displays it with a GUIText, so far i have. var myTimer : float...
Awesome game i really like the mechanics you've combined for some interesting yet simple game play that's very addictive and the graphics are...
Hey all thanks for the feedback :) sorry it's been weeks since i've replied back, i was caught up learning to use playMaker in an attempt to help...
I've made sure the position of the spawn point is in the correct place and have done everything else suggested, i'll just send you the scene
Nope i'm trying to select a certain spawn point.
@alexchouls - Ok yesterday was not my best day for dealing with this, so i've made some changes based on what you said, after thinking about it...
Yeah i think that's what i'm trying to do
Ok so i've made a custom event, put a Trigger Event on the first state and GetPosition and SetPosition on the second state but all that seems to...
Hello again, i'm back to bother you once more, probably not the last ^^ Ok since i last posted i've been attempting to recreate this script in...
Managed to get it working with a custom event, thanks again, chances are i'll bother you once again with the thing i'm moving onto next :P
I'm not sure whether of not i'm doing this correctly but this is the setup i have [IMG] On the second state i have the Create Object and Destroy...