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Hi there, I found an dynamic font display error when testing my game on an iOS8 device today. I just downloaded Xcode 6 and build my game. The...
If I set Architectures to "Standard Architectures (armv7, armv7s, arm64) in build settings, I will get these compile errors: Undefined symbols...
I can see that, but will the uniqueIdentifier stay the same for pre-ios7 build? I re-installed Unity 4.1.5 last night and the crash is gone. I...
Hey Alexey, My iOS game got a crash when using SystemInfo.deviceUniqueIdentifier for player profile encryption/decryption. The console log:...
Bug reported, ticket#499218 I attached the webplayer version of the client for our MMO game in the ticket. You can run the webpage on Windows and...
Hi there, We are using Unity 3.5.6 to build a web browser MMO game. When we run the client on Windows it works fine in any browser. But when we...
Hi, I followed the instruction and got to database installation step 2, after I entered game mode id and name, I got the following error: An...
Hi DallonF, Sorry we don't have an up-to-date version of ex2D evaluation build. Please drop us a mail at support@ex-dev.com We will send you a...
Trailer updated! Check out the new gameplay videos and feature introduction.
Hi there, This is Nan from aBit Games and exDev (ex2D development team). [IMG] We are working with Packt Publishing and the brand new...
Hi there, I'm from ex2D develop team. I think ex2D is easiest to learn since it uses Unity standard asset pipeline and offers fewest functions...
updated screenshot!
Answer is no. We still have to conform to Unity's standard and every texture's size in Unity is bit/pixel based. You should try to set the texture...
Dear ex2D users, We just released a gameplay video for our upcoming action puzzle game Money Witches in the Showcase forum. You can follow the...
Actually we just discussed this with Panajev on the previous page :) Sorry the thread is too long. Basically the answer is no, since it's a...
aBit Games Announces [IMG] A coin themed action puzzle to give rebirth of arcade combat puzzle genre on iPhone/iPad! Powered by ex2D [media]...
I don't think so, essentially ex2D sprites are meshes with just one quad. So it will never be rendered in front of OnGUI elements. We are going to...
A new beta build is just sent out!
Everything should work even without Transform 2D. Try put camera to (0, 0) world position. Set the anchor of the left most background sprite to...
We don't have component or function for parallax/scrolling like in cocos2d. I think it's pretty easy to do it with a custom component class. The...