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@ bigkahuna I edited my previous post , I actually used the built-in Trail-renderer.
Hi there , Animated texture , did it to , you get a straight unnatural trail. and expensive ( in my project at least ). if your boat emits...
Thank you very much for this.
Thank you very much for this. In my project I found one problem though: When the playercamera turns 180 degrees away from the Target, I...
Hi , I used particle emitters, and rendered them to textures. Then did the projections...
Yeah , I had this problem also, on one site I found the solution (can't find the site anymore). It seems btw that only some converted color...
SmokeymonkeyS made a solution to the error-line-jumping problem. The only disadvantage has vanished!...