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Will that also be the same for me Rene Damm?
I've been getting a problem where I get a blank screen on some of my scenes, I can't see my UI buttons but I can still press them. After the new...
Ok think, I was making this more confusing than it had to be, make sure your device has been restarted and you have everything set to the correct...
Hi, I've been trying to upload an expansion file to Play for a few days now with no luck, it always seems to get stuck in 'Processing' In my...
Why does unity ask for this? Does information about our projects get transmitted in anyway?
Hi, I have just finished my universal game, it uses 35 mb of ram is this acceptable to support devices as far as the iPhone 3g and iPad1?...
Hi, I'm using an iPad 1 and although I have sound in the unity editor I get no sound from the device. Needed reset Thanks!
Hi, I'm just looking for some general advice, I'm moving from ios to android dev but can't decide what device to get, should it be a phone or...
I'm having the same issue, is this a known problem?
Hey guys, I keep getting crashes due to some unhandled null system exception from the Xcode debugger but I have no idea where it's coming from in...
Hi, I'm just about finished a project and decided to not to upgrade until it has been submitted. Does anyone know if there any weird bugs or...
Thanks for your reply CoatlGames, that sounds ideal, is the reason you said to do the animating inside of unity to avoid extra keyframes or can...
I have someone working a my 2d character and at the moment I'm talks with a 2d animator but I'm not sure how to link the two people together? The...
Sorry about that 95KillerZ95, The game object is the button , so I want to create it with a name I already have stored as a string. Thanks
If I have a string called 'buttonName' and I was to assign it to a game object how can I do this? Like Var buttonName : GameObject;
I'm using: var button: GameObject = Instantiate(Resources.Load("button", GameObject)); How can I check to see if its still exists, I...
Iv reduced the scene to 11mb but it still takes 20 seconds to load?
It seems to crash as this loading point here: http://bit.ly/nqtd0T I'm not sure what to take fromt this as it still doesnt seem to show the cause?
I seem to have a strange issue that my game takes around 26 seconds to load but once it does it plays fine. I originally thought the problem...
I use animation.Play() at the start of my scene animation and it works. In the help manual it says if I use animation.Play() at the end of an...