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@JoshPeterson, is there any way for us users to determine why we are getting the "Unloading broken assembly ..., this assembly can cause crashes...
So Xamarin is now free with Visual Studio Community (which I believe can be used by small teams up to 5 people.) And Mono is MIT! I have been...
Thanks Eric. I wonder why the page doesn't say you are buying Unity 5. It gives a teaser in the banner to lure you to another page to pre-order...
I have been away for a while and have a simple question: The website says "The Unity 5.0 pre-order beta is available only to Unity 5 pre-order...
UT has finally set my mind at ease regarding mono! It has been a while since I watched what was going on in Unity land, but IL2CPP sounds like an...
UT employees and moderators, I appreciate your posts here. I just now read all of your posts in this thread, and I feel for you, having to deal...
Also, be careful with generic interface dispatch even with lists! I would expect the following to fail: IList<MyType> myList; for(int i = 0; i...
I am upset with the mono runtime. It is buggy, missing fixes and compatiblity for basic C# things like generic interfaces, and it does not...
I am getting this as well, and not sure why. I don't think I turned on Thumb code -- I think it is something else.
Are you sure about this? Did you verify my approach doesn't work via a test? I thought the problem here was with generic interface dispatch (i.e....
Did you try simply casting the IEnumerable<> to IEnumerable? i.e. IEnumerable<MyType> items; foreach(MyType item in (IEnumerable)items) {...
Instructions above weren't clear for me for setting MONO_LOG_LEVEL. Maybe it changed in a new version of Xcode (I'm using 4.6) 1. Press...
Regarding Dictionary with value type keys, I believe you can do this as long as you provide an instance of your own comparer class to the...
On March 13, Zbignev from QA reproduced the issue using my script and said he would pass it on to the developers, but I haven't heard anything...
Thanks for the update on future updates, Songtan :) I understand not wanting to update too much.
It seems there are several bugfixes (and a perf improvement) mentioned in this thread. Do you know when there will be a new release that includes...
Check out AOT Compatlyzer. I am using it to identify code that either needs to be replaced or that can be cleaned up automatically after compile...
I don't care about seamless loading right now; I am just wondering if I tweak the UI, or add a tower type, why would I want to have to reapply...
Is anyone out there trying to reuse things for different levels? I have tried this and so far it seems to work but I'm wondering what others'...
Note: I also tried taking out the base interface, IInterface, and the new keyword on the property, but got the same crash.