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I'm seeing the same behavior as you. If I restart Unity and Visual Studio, I am able to compile in the background after I save in Visual Studio a...
Is there a way to attach the end of a Tail to another transform and lock it in that position? I'm working on using TailAnimator for ropes and it...
Can you please explain how Colliders Layer works. There is not a tool tip and there is nothing in the documentation. I would like to be able to...
Bug in PuppetMaster: Partel, I've been getting the following error when my PuppetMaster character loses balance during a collision with an enemy...
Yes. As long as you have a reference to BehaviorPuppet you can change the state of the puppet at any time by using: behaviorPuppet.state =...
I also have a lag delay happen intermittently when I change focus to any other program and then come back to Unity. Once I refocus on Unity, the...
Thanks for the explanation. Keeping a root folder for the whole setup is useful in case you need to find something on one of it's children, you...
Partel, Can you explain what you are doing with PuppetMaster.Teleport(). I've reviewed the code and played with the Respawning Demo but I don't...
3 Questions: 1. Is there any way to put a break point in a tree? Similar to your tutorials, I have a series of branches with Lower Priority...
Partel, I've decided to avoid using PuppetMaster/Ragdoll collisions as much as possible. Specifically the OnCollisionImpulse event that uses the...
Partel, In v 0.9 Sept. 9th, 2019 release of PuppetMaster you have the following release note and added code in BehaviourPuppetDamage.cs: -...
In the editor, I have Center, Local selected. (See pics) I was able to figure out my problem. It was how I coded finding the center of the tree....
Please see attached Pics. Fir7 and Fir8 Center point is off center. For comparison I included a pic of Fir6. All tree variants other than Fir7...
NatureManufacture, Love your assets. I found a minor problem in your Mountain Trees - Dynamic Nature Pack. The problem only applies to your...
I found 2 issues that made a big difference for me. When I upgraded to 2019.2.9, my cloth objects completely broke....basically exploded or...
Nope.
Partel, I've been working with PuppetMaster for a few years and I've noticed a change. Every now and then, my character will just trip over his...
I made the mistake of downloading Intellicode for Visual Studio 2019 and it broke my ability to debug and connect to Unity or it may have been my...
Wow. You can disregard my message above. I had installed the Allegorithmic Substance plugin and was playing with some new substances. In...
I just started receiving the following error message when I stop Play mode: Can't remove P3dPaintable (Script) because P3dPaintableTexture...