A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
@vkovec Is there still a plan to expose more of the *full* SDK? I would like to use it for runtime importing (only care about mesh data) but basic...
Unity usually crashed when it's taking this long without showing any actual tasks or progress.
As the title says, is there any way to select a terrain brush through a custom editor window? We have a couple of custom brushes and don't care...
@yiyu0117 you can only reset the mesh in the polybrush component, and then update the mesh. You'll need to repaint the vertex color information...
Using the Handles.TransformHandle causes invalid quaternions in the editor after rotating the gizmo for a bit (Unity 2021.3.8f1). Normalizing the...
I thought I already tried this, but maybe I got something wrong. I'll have another look again, thanks for the response.
@jonathanma_unity how would you go about the same issue, but with the RegisterValueChangedCallback? I'm creating ObjectFields in a loop and need...
@uDamian two years later and it still doesn't look like there has been any progress on this? Is there any news or update?
Unity 2021.3.4f1 on an SSD, opening a shader! [ATTACH] Unity, problems by default.
Seems like this was fixed since then, as it works fine now in Unity 2020.3.
Thanks for the feedback @oscarAbraham. I already tried calling SaveAssets and SaveAssetIfDirty with and without ImportAssets instead, and while...
Getting this exact issue when saving custom ScriptableObjects in the project, Unity 2020.3.30 LTS
I've been using the terrain toolbox for a while now and gotten used to most of its oddities, but today I tried using the height mask filter in...
I suppose you're referring to the direct - diffuse lighting. The direct - specular lighting is lost entirely on static objects using the...
Opening Unity on a Monday morning. Exiting 'Safe Mode' because of some script errors from last week, Unity decides to reimport the entire project...
Another 'basic feature' that's broken. Can't speak to the UI or VFX graph, but I don't see any gizmos in the viewport (2021.2), no colliders,...
@volblob73 Thanks for your answer! I already have auto-refresh disabled, but it doesn't stop Unity from starting reimports of the entire project...
@volblob73 this behavior has been changed recently, since Unity 2020 something? I don't recall Unity doing this in earlier versions. It used to...
I wasted my entire day today trying to get alpha-testing to work in a fully custom URP shader. Alpha testing already worked fine in the lit,...
2020.3.19, literally just spent the last hour reimporting the project twice. Once for moving some simple scripts (no AssetDatabase or...