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This Book is About to EXPLODE! Interactive space adventure story with a little robot, pesky aliens and lots of bombs:...
When using this code: textAreaString = GUI.TextArea (Rect (25, 25,400, 300), textAreaString, 500); The iOS keyboard lets me return to a new...
Sure. else if (Input.GetKeyDown(KeyCode.LeftShift) || Input.GetKeyDown(KeyCode.RightShift)){ shiftOn = 1;...
Some keycodes are working in a script I have and some are not. For example: else if (Input.GetKeyDown(KeyCode.Return)){ works but else if...
It turned out to be a dynamic text issue. All fixed now.
I have a project I made that was working find until I switched to iOS in the build settings. Now it gives me a slew of...
Universal is probably best if you want people with older machines to be able to use it.
Sorry, I don't use Windows so I don't know but Macs will open zip files with no problem and can open rar files with Stuffit. I was able to open...
Looks fun. How about a Mac build too?
Thanks for the codes. It looks cool. I'll try to play it over the weekend and get a review up soon!
Thanks for playing and responding. Glad you enjoyed it. I am BTW open to suggestions for improvement.
I have updated the Mac version of Donut Om. Fixed some bugs and added some features. The updated version can be found here:...
etc... It's funny cause I thought this thread was long dead. I didn't think I was whining or complaining. Though maybe that's how it sounded. My...
My two cents: If you want us to use DAZ 3D tools, it would be a boon if you provided free temporary licenses for relevant tools for the duration...
No smoking - it's all in the chai.
The trailer for Donut Om is up on Vimeo. Here's the link: http://www.vimeo.com/15417093 And here are the Mac and Windows contest versions of the...
My entry for the 2010 Unity Awards is Donut Om! It will be released to Mac and PC soon. Right now I am working on finishing touches to get it...
Is this official? http://unity3d.com/awards/nominate says: I like your answer better though!
This works very well until fullscreen is entered, then things get stretched out. Is there a way to get things to reset when fullscreen mode is...
OK. Thanks. That helps a lot. Especially since the web player builds I have tried making with Unity 3 are not working for some reason...