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I have a solution to this which is simple and working for me. It does not require much code, only two lines! // Reset the...
This is an awsome script thanks MMOERPG
This is what i do to center my camera either onto an objects pivot or hit.point center. using UnityEngine; public class CameraCenterOnHitPoint :...
Wasn't able to create a prefab from the latest version as it comes up with errors. Using latest LTS unity release.
When is the next version update likely to be release?
The strategy used for assigning components (e.g. managers) depends greatly on the size of your project. With smaller projects its easy to just...
Can you please re-raise the issue ticket for this? Seems like the ticket i raised can't be traced.
APV's can they be placed in an empty scene and procedural runtime objects loaded. For example if you had a terrain with your APV probes set out...
Ok i'm finding it to be pretty decent. Anyhow !
Here is the result [ATTACH]
Further investigation its definetly to do with screen resolution. In the build if i reduce the resizable window to about 60% of full HD its fine....
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I'm doing a build and noticing the underwater blur turned on causes a weird mosaic animation pattern. It does not happen in editor playmode....
Something else also worth noticing is that Crunch did actually go through an update on 2017.3. Although this is good providing up to a 2.5 speed...
I'm not sure if its already shown in another forum post or if its relevant but here is the LitMask ShaderGraph i made to support the mask texture....
I don't no why but i'm always having issues when pressing either tab or enter key between controls in unity. The navigation system should work...
If you want to serialize / deserialize a cubemap with this inspector format Don't forget to make your cubemap read/write! You could write some...
Thanks for looking into it yes i can see its just the stats window not updating.
Ok here is the test for Lodding which does not seem to LOD anything ? Setup using Pool and Instanced Quad Pool game object deactivated = 902...
Whats the best way to LOD and Cull these water assets in a scene during game play?