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I planned to switch to URP soon anyway. Since there are no other known ways to possibly fix this it won't hurt to put that switch higher on my...
Hello. I also ran into the non-transparent grass problem. Is there a workaround? Do you know any assets that I could buy/use instead of the grass...
Thanks! My brain did a bad and I only checked the version number to see if I had the latest package. Did everything now and all is in order now. :)
Hey everyone. While upgrading one of my projects to the new 2021 LTS version I encountered a problem with ExternalTools.cs lines 816 (which seems...
My problems came back. The problems seems to be when I set things to GLES3, which is recommended by Oculus. Errors are exactly the ones as in my...
I took the better part of the day upgrading my project to 2019.1 (which I wanted to do soon anyway) and it builds now fine. I still have a crash...
Hi, I'm trying to build for the Oculus Go, but while building it throws errrors. The first one is: Shader error in...
I have two Unity projects that I want to connect and communicate between. So, one Server project and one client project. The client need to be...
Thank you for your fast reply. I just tried it on a different machine and it worked. I have no idea what the problem was as there was enough space...
Thank you for the quick answer, even though it wasn't what I hoped for. I'll try to manage it that way...
Hi, I'm working on a project where I need to have several other xaml pages before the one containing the Unity game. Other pages contain infos...
Sadly, I don't even have a choice concerning the db. It's a multiplatform app and it's part of a bigger system.
I know, I really meant simpler than the other thing, but it's only a comparison. I'm pretty aware of the problems with passing complex data...
Hi! Sorry, so far I had to take care of other things in my app. Will have to fix or at least fake it till friday. Dreamora: So, it comes really...
Are you talking about sqlite3 on Android?
That's great! But sadly I can't leave the subject as my project is part of a bigger system and the sqlite db file get's regularly updated (the new...
I just wasted 4 hours on this to no avail. I have two options left: 1. Build my own plugin, bridging the functionality between unity and java...
Okay, so far every platform works except for android. Windows: remember to put sqlite3.dll into plugins folder Mac: Works without any additional...
Update: Sadly, as expected, my Mac Build of my app couldn't access sqlite. Will try again, but since the dll is win32 I already guessed it...
rambrandt: It's looking for the sqlite3.dll On Windows you would put the sqlite3.dll into the project's plugins folder for it to work correctly....