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and this: http://forum.unity3d.com/threads/5714-bumpmap-(grayscale)-to-normalmap-(rgb)?p=43006#post43006
thanks, that's a brilliant idea. that's indeed the solution.
I previously coded synthesisers, studying the combination of simple sine wave and noise signals into interesting signals, and I wish to use the...
Thanks, I just want to have meshes with a dark side, and a bright side toward the light. Is that also shadows and unity 4.2? in this pic, the...
your code in the link you posted also displays everything without shadows, all white. my scene has directional lights, it's in unity free. This...
Damn! holy smokes! The above code doesn't work at all! I just transcribed all my shader into it and guess what- if you comment out the "Fallback...
someone told me I could put fragment CG code inside a surface shader, so that I can generate a texture in pixels, and afterwards the surface...
do I need unity pro? Thanks! i checked it all, my code still runs wrong, it uses same statements and methods as you, except it' shorter and...
did you see this: http://www.geekyhamster.com/2013/04/lighting-calculations-inside-unitys-cg.html
Thanks, I had actually tried all the different possible light modes, I am a reasonably thorough! I still couldn't get shadow information, what can...
Thank you. I added this line and tried various modes: Tags { "LightMode" = "ForwardBase" } The light attenuation value is still the same for...
I have written this procedural textures fragment shader with shadows, and it is totally white without shadows as if light attenuation value is 1.0...
the experiment went okay except that now there is a seam, so I have to find an equivalent of world.transformpoint for the shader? is that...
thank you so much I thought I had tried option 2 and I forgot a comma :)
I have a function float noise3d(float3 p, int octaves) { float freq = _Frequency, amp = 0.5; float sum = 0; for(int i = 0;...
http://jon-martin.com/?p=123 heres a unity normal map generator that looks kind of interesting
a normal map built-in generator in unity? where is that?
FALSE! do this:http://www.youtube.com/watch?v=YRNU2p0TRb0
Thanks, tanoshimi and aubergine, I found a working version of the GPU gems2 implementation on [link removed by mod due to site being hijacked] it...
It would be good to make a list here of any great websites that you have seen that are a bit interactive with images and innovative unity projects...