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I'm creating a rather basic role-playing game with a friend of mine that requires a bit of data storage and looking at some of the options...
Thanks guys, the information here was priceless. While I can't say I understand with 100% the fine details of Ray Casting, Im further along with...
I had some trouble understanding GetCompnent functionality but its extremely useful and at this point its hard to imagine how I have gotten as far...
Well this is a top down shooter Im working on.. kind of an Asteroids meets Gallaga kind of thing here is the current version...
ok I think this is starting to make a lot of sense. So if I understand it correctly, in order for a ray cast to work you need to have something...
Im with you Emkani, I have had a lot of trouble with organization and such and knowing how to break things up and it does cause problems when your...
The problem is that the ball is the only magnetic force physics wise and in code you never change that. So when you jump the force always pulls...
Well since I have asked two questions this month, i suppose I should try to answer one :). I will have a look.
For as long as I can remember the one thing that I always dread when making games is having to deal with mousePosition and Raycasting. Something...
Thanks guys, I thought I was missing the reference to the main camera somewhere. I will definitly look into singletons, I think that is exactly...
I have read, read and read.. tried, tried and tried with zero luck despite the fact that I don't believe this to be a complex topic. Using C#...
Ya 2.5d I think in Unity refers to the fact that you can use models and all the functionalty of a 3d game but you intentionaly work in a direct to...
XNA while it appears simpler, is actually a lot harder to work in than Unity3d. Just thought I would mention that, I built a game in XNA which...
Ya Unless Im mistaken the primary differences are related to the quality of the final product and platform deployment. I may be wrong but it...
This isn't a World of Warcraft forum, I don't think anyone will flame you for asking for help lol. Well I don't know about schools but even if...
You know copying code and looking at code examples, trying to figuire out what they do and such is actually a very good way to learn. I mean you...
I don't know if this will help you or not, but two years ago I couldn't write a "hello world" program in C# and today I'm doing it professionally...
Hi there. Not to toot my own horn here but your skill level is the exact one I'm looking for to work on Unity Lab projects...
Ah yup of course.. duh! C# is not always easy with the variables for me.. Im a newb.. Thanks that worked.. Oh in regards to the game object, its...
I'm working on a game in which the player fires a gun (projectile) and in this line of code my plan was to instantiate my bullet prefab from a...