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Hey all. I'm doing a little research into the possibility of making a custom debugger for Unity. This debugger could either be a C# application,...
Hey all. It's been a big long while since I posted an update on this thread. I finally got a beta version of the new utility tool called Entry...
By the way, any feedback / ideas are always welcome please ping here. And just for funsies. Here's part of the monster json object I needed to...
Hey all. It's been a while since I've pinged here. Been a super busy few months but finally managed to make some progress on the next tool within...
hey all + @BetaMark. The Optimization Scanner v1 is now live. Go to devoolio.com. Any feedback / feature request, let me know.
@BetaMark - makes sense. I'll keep everyone updated here on progress. If CI/CD is in the pipeline i'll let you know for sure.
hey @BetaMark . thanks for the reply. It would be very cool to do that. Honestly at the moment I have no idea how it would be done, but if devs...
Hey all. i'm working on a site which I plan will contain some handy tools for working with Unity projects. It's super early stage. Only...
Hey all. Thanks for the input and useful tips. I'd seen that video presentation before about a year ago, very interesting stuff. I'll have to go...
Hey all, hope everyone is enjoying their week of dev'ing I recently found out from some guys on the forum that the TextMeshPro plugin has a...
I need to test these methods with non-strings too.
Hey guys, thanks for the reply and tips. Good point, I'll give it a whirl and add results here. I'd read about this optimization, its a good...
Good call, changed :)
To add a point on the GC (Garbage Collection) front. It also looks like each of the 4 methods have the same amount of memory allocated. And so no...
hey guys. Thanks again for all the feedback and interesting points. I'm certainly learning some new things as I go. I did another test here...
Hey all. Today I looked into which string concatenate method works best in regards to speed. The methods I tested were: - String + operator:...
Hey guys, thanks for all the replies and input. Really interesting to read through. I think when it comes to using a list vs array vs dictionary...
Cool. Will read into it.
hey all. Thanks again for all the input and feedback, very interesting stuff, if you're super nerdy like me lol. I've just added another post...
Hey all. So continuing on from my last speed test (for loops vs foreach loops here:...